Slay the Spire 2 character mod

The Alchemist

This mod is still a work in progress and content is subject to change, but feedback is welcome! The best place to discuss the mod is official Slay the Spire Discord server in the #modding-forum post for The Alchemist.

Language translations have been auto-generated and corrections are appreciated. If you see an error in your language, please contact me or feel free to open a pull request directly in GitHub.

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  • Self-Poison: The Alchemist doses themselves on purpose. Some attacks deal additional damage based on your Poison and other cards listen for how often your Poison is triggered.
  • Antitoxin: A reserve that absorbs the damage your Poison would deal to you. It is reduced by 1 at the start of your turn.
  • Mix: These are tokens you can create in combat that are similar to potions. The basic Mixes are Bursting (damage), Syrupy (Block) and Zesty (draw); the special Mixes are Fuming (Tainted), Acrid (Weak and Vulnerable) and Sparkling (Energy).
  • Ferment: These cards have Retain and grow in potency for every turn they stay in your hand.
  • Brew: This Rest Site option allows you to procure 1 of 8 unique potions that can only be obtained this way. Due to the quality of these brews, the Merchant is willing to buy them from you for 150 Gold.
  • 103 cards
  • 9 relics
  • 11 potions
  • 7 timeline epochs
  • Translated into 15 languages

Latest: v0.14.22 patch notes, Sep 27, 2026. Stats from 8,125 runs by 2,955 players, updated every day.

Cards

103 cards

Stats from 516 solo runs on v0.14.20 to v0.14.21. Filter them

Starting deck 4 cards

Common 20 cards

Uncommon 38 cards

Rare 27 cards

Ancient 2 cards

Created in combat 7 cards

Made by other cards, relics and potions during a fight.

The Hero Expansion 2 cards

Only in runs with The Hero Expansion (opens in a new tab) installed as well.

Ancients Awakened 3 cards

Only in runs with Ancients Awakened (opens in a new tab) installed as well.

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